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Dota 2 - 7.00


mohr

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32 minutes ago, mohr said:

nah,gl tebi i ostalima kojima se svidja patch :),ja licno se na srecu nikada nisam oslanjao niti cu :D

Kako je patch izasao bilo je samo desni klik i unistal dosta posle beskonacno sati igre svi presli na ovu igru sabija  Path of Exile igrica prosto kida :D 

 

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ne kontriram svima, niti imam ista protiv vaseg stava da vam se ovo ne svidja, samo je naporna toksicnost i teatralnost ovde, a ne prodje dan bez nje sa mohrom. citajuci ove topike covek bi pomislio da se radi o kopanju u sibiru a ne o igri cija je svrha da te zabavi. vidim da igra ide u polulol smeru i boli me kurac jer mi sluzi da odigram partiju dve i odmorim mozak koliko mogu i to je sve. 

a ti si dobio onakav odgovor jer jednom u tri meseca izmigoljis iz svoje rupe i obratis se nekome na onaj nacin i budes naduvan iste sekunde jer druge postove ni nemas, bukvalno si najnebitniji lik ikad a i prilicno bezobrazan

poz debilcino

"The horse ran away with the spoon, I wish I was on the moon, too"

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4 hours ago, Vlada_ said:

ne kontriram svima, niti imam ista protiv vaseg stava da vam se ovo ne svidja, samo je naporna toksicnost i teatralnost ovde, a ne prodje dan bez nje sa mohrom. citajuci ove topike covek bi pomislio da se radi o kopanju u sibiru a ne o igri cija je svrha da te zabavi. vidim da igra ide u polulol smeru i boli me kurac jer mi sluzi da odigram partiju dve i odmorim mozak koliko mogu i to je sve. 

a ti si dobio onakav odgovor jer jednom u tri meseca izmigoljis iz svoje rupe i obratis se nekome na onaj nacin i budes naduvan iste sekunde jer druge postove ni nemas, bukvalno si najnebitniji lik ikad a i prilicno bezobrazan

poz debilcino

+1

Evo i objasnjenja zasto su menjali UI

The only reason Valve updated the HUD UI (and the main menu UI) in the first place is because they have to get rid of ScaleForm.

ScaleForm is the old (and still partially used) UI library that Dota 2 has been using since the very beginning, but there are many problems with it.

One of the problems is the fact that Valve doesn't have access to the source code of it. There are countless ScaleForm issues that simply cannot be fixed by Valve. With the new Panorama framework developed by Valve themselves, they can fix any bugs they come across.

ScaleForm has been probably the biggest source of crashes ever in dota 2. It's immensely buggy, and causes insane amounts of crashes for people. From reading Valve's Os X / Linux bugtracker there must've been hundreds of reported Scaleform crashes that Valve couldn't fix.

ScaleForm was also the reason Vulkan wasn't really usable in Dota 2, because it has some Vulkan implementation bug that caused some issues with displaying ability cooldowns. And again, Valve couldn't fix it because it's closed-source.

Scaleform is still used in CM and some other mode i think, so they haven't gotten completely rid of it yet unfortunately. But this is the right direction. Valve simply can't bring the old ScaleForm mess back, and redoing the old UI in Panorama is going to be a massive amount of work.

fml

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btw, bilo bi fino da jednom kada izadje novi heroj, da jednom jebeno ne bude preretardirano op i da ga ne uzimaju svi degeni svaki gejm kojima naravno ne treba ni gram mozga da bi isli sa njim i sutali sve redom iz 2-3 udarca

uvijek jebeno ista prica, kao da das klincu da izbaci nekog novog heroja pa on onda nakurceno ga napravi najjacim i izbaci i onda mora da se nerfa i citav taj proces je tol'ko vise jadan i dosadan...

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@shoosh

Ok, super, podrzavam. I kao sto rekoh podnecemo svi sve sto treba da se podnese dok god nam se igra ova igrica, ali bar da nas ispostuju onda za kustomizaciju UI-a. Cak cu i postovati na redditu danas ako to ostavlja sansu da nam omoguce da par bitnih statsa imamo vidljive kad mi zelimo i gde mi zelimo.

 

Mislim, morfling se stalno igra sa statsima, milion puta protiv OD-a sam racunao koliko imam prostora pre nego sto me njegov ult one shottuje, racunanje koliko dmg vlads daje dolazi kroz statse, e blade zavisi od statsa, nemam predstavu koliko sobi mask daje regena sad, bukvalno od kad ne vidim str/agi/int kao da mi je ruka vezana na ledjima.

...

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nisam usao u igricu danas, ali vidim ovo

HUD Updates

In addition to the changes mentioned above, the following changes were added.

  • The Hotkey for an skill point will show up as Ctrl + <hotkey> when there is a skill point available.
  • Damage / Armor / Speed are now in the are where the Backpack used to before. These are combined values. If you want a breakdown - just press ALT.
  • Holding ALT now shows KDA / LH on Portrait and STR / AGI / INT above the HUD unlike what is mentioned in Update 2.
  • Support has been added for screens with 4x3 and 5x4 resolutions when using heroes with five or six abilities.
  • When you press ALT to toggle info, if you have multiple buffs that overlap, they'll fade out a little so the info is clear.
  • Predictions button being over the HUD has been fixed.

valve uzeo recept od nase vlade...vise niko ne prica o matchmakingu :tf:
 

fml

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Odigrao 3-4 partije i sta znam...deluje mi kao dota na steroidima, sinoc sam bio 25lvl sa mejdnenkom oko 40-og minuta, partiju zavrsio sa par hiljada golda viska posto sam uzeo onaj talenat za gpm, nisam vise ni znao sta da kupujem...ali ok je generalno, zanimljivo je, bice tu sigurno jos dosta prepravki dok se ne izblalansira sve kako treba, jbg OGROMAN je patch, nerealno je i ocekivati da sve od prvog dana bude u vinklu

Jedino mi se UI ne svidja, da li je navika sta li je, nepregledan je, male su ikonice, nekako je sve rastrkano, mnogo mi setaju oci dok ispratim sta se desava...i naravno odmah sam stavio mapu na max, ona po defaultu je kriminalno mala lol...

I najveca zamerka, zasto su ukinuli hotkey za learn ability, ne razumem uopste poentu toga, znam da moze na CTRL, ali niti sam navikao, niti mi je prirodno zbog polozaja ruke, jbt treba da klickem po onim plusicima kao retard

 

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Recicu samo ovo i nadam se da necu popiti ban jer mislim da sam jedini sto jos radi to :D
Jos od dotu 1 nisam ubacio hotkeys za upotrebu na ajteme ili bottle na primer od inventory. Radim to manuelno, kliknem primer 5 ili 6 za bottle i sve ostale ajteme evo vec 3-4 god od kad je izasla i dota 2. Ne smetaju mi hotkeys. Naviko sam da radim to manuelno sa rukom. Sta cu.

@vlada 

Pa bas zato sto hoces da se izrelaksiras i da odigras par gejmova pretpostavljujem da neces da te sama igrica nervira, a kamo li debila u nju. Dosta su nam idiota u samoj igrici. Ui treba da se smeni poditno. 

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