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CS:GO pričajte - slobodna diskusija


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Info:

 

http://eseanews.com/index.php?s=news&d=comments&id=9967

 

Komentari beta-testera:

 

http://www.reddit.com/r/IAmA/comments/jgehv/iama_guy_who_spend_the_day_at_valves_headquarters/

 

 

Cliffs: Valve racuna da napravi novu kompetitivnu igru nalik sursu sa novim oruzjem i verujem da ce biti sa story modom.

 

Svetlost na kraju tunela, spam i fleske ce biti nalik starom cs-u :)

 

Igra je najavljena za pocetak 2011.

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Koliko sam shvatio,zele da naprave novi CS koji ce spojiti 1.6 i sors igrace,tako da valjda nece failovati.:D Inace ovo je tek pocetak,valjda ce zvati i nekoga iz 1.6 tipa carna itd koji bi im mogli dati dosta korisnih saveta:)

CS:GO Confirmed Features

Note that all of these features are from early alpha builds of the game and are subject to change or removal from the final release. See the sources list below for reference material used to compile this list.

Planned release in Q1 2012

Matchmaking system

Focus on 5v5 competitive play

Both Defuse (de_) and Hostage (cs_) map types confirmed!

eSports-oriented

Competitive and Casual modes

Ranked / ladder play for individuals and teams

Dedicated servers

Gameplay has elements similar to both CS:S and CS 1.6

Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train

Molotov grenade: creates area of fire that slows players crossing through it

Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position

Bullets penetrate some walls and objects like CS 1.6

Many changes to weapons, as well as new weapons

Classic gameplay: no ironsights

Beta in September or October (Unconfirmed)

Ovo mi se totalno svidja,sem molotvljevog koktela.:)

Edited by deK!sa
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Evo Valve i zvanicno. http://store.steampowered.com/app/1800/

Inace ako naletite na kakav trailer na youtubu ne obazirujte se jer je to ustvari trailer za kinesku verziju CSa koja je izasla 2008,a za koju malo ljudi zna tako da ce mnogi pomisliti da je to trailer od CS:GO jer je zaista dobro uradjen.:D

Edited by deK!sa
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Да би се скинуо 1.6 са трона, ово треба да буде квантни скок у механици игре за про гејминг, и наравно брдо пара да се то све прогура. Да сам на њиховом месту, пре свега бих се фокусирао на оптимизацију неткода и ужасних хитбоксева. Ове најаве молотовљевих коктела и фејк бомби више иду ка неком Rainbow Six фазону, уместо да се држе провереног рецепта једноставности када је у питању такмичарска игра. Пробали су са штитом у 1.6, видели смо како је то прошло.

Оно што сам одувек желео у Кантеру су неки елементи из Квејк серијала, који би подигли лествицу скила доста више, овако игра због своје природе не напредује задњих шест, седам година. Ту је и велики проблем истих мапа од памтивека. Напредна подешавања у игри су оно што би доста тога изменило, као што је индивидуално подешавање непријатељског модела, углови и позиција оружја, графика, интерфејс.

JSimf.jpg

 

 

 

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evo covek objasnio lepo :

Marek ".PhP" Kadek is one of the players in seattle. This is what he wrote on Playzone.cz :

- this game is not going to replace CS 1.6, or CS:S, it is primary made for consoles, PC version is just kind of a "bonus"

- at the moment, the game looks more like HL2DM

- There is no recoil and there will never be. (because of the consoles)

- the game runs on L4D2 engine

- SourceTV is NOT a priority

- they are working on match making system

- new money system

- no kevlar (this should be fixed in the future)

- maps are simplyfied for XBOX style, less ways, most fights are close range

- Hidden Path (Valve only finances the game) is trying to make all weapons balanced.

Valve is going to continue updating CS:S, and tomorrow they will also talk with the players about the future of CS:S...

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LJUDI NE SIRITE DEZINFORMACIJE!!!!

10:45 According to the latest information, the game certainly is not intended only for consoles, are focused primarily on the computer. The whole event was organized in cooperation with Valve ESEA and ESL (the largest gaming league in the world), so CSGO league will also have support. The game is based on the latest version of the Source engine.
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@corey, svaka ti je na mestu, slazem se u potpunosti! Do sad sto sam citao obicno se svodi na "1.6 is dead,cs:go is the future"

ili "cs 1.6 4ever" ... realno bi trebalo ubaciti neki skill faktor da malo ucini igru zanimljivijom a ne da je sakate nekim random glupostima... ako nema konkretnu namenu zasto ubacivati u igru (molotvljevog koktela,shield u 1.6)... ipak se owo igra 10god a oni misle da je glavni prob mali arsenal oruzja... pa polovinu od toga niko i ne koristi...

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