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Found 16 results

  1. KS - https://www.kickstarter.com/projects/owlcatgames/pathfinder-kingmaker Owlcat Games - https://owlcatgames.com/ Neki anonimusi koji su radili za Nival interactive i My.com. Iskustvo vuku iz igara kao sto su - Rage of Mages II , Evil Islands (2000), Etherlords (2001), Silent Storm (2003) , HoMM V (2006), Allods Online (2010), Skyforge (2015) A tu je i stari macak - Chris Avellone koji ce biti - Narrative designer E sad ja nisam upoznat sa Pathfinder franshizom, osim sto znam da je zapravo dosta popularna Feature list
  2. E3 nam donosi nesto novo o cetvrtom Mass Effect-u https://www.youtube.com/watch?v=uG8V9dRqSsw Today we debuted the first cinematic trailer for our next game, Mass Effect™: Andromeda. While we are still many months away from the game’s release date in holiday 2016, we’re excited to show you a bit of where we’re at. First, though, some background on the game itself. When we wrapped up the original Mass Effect trilogy with Mass Effect 3: Citadel in early 2013, planning and design on Mass Effect: Andromeda was already well underway. We knew we wanted to start with a foundation composed of the best parts of any Mass Effect game: exciting new worlds to discover, great characters, and intense action. At the same time, we clearly wanted to expand the definition of what you should expect from a Mass Effect game. While we aren’t ready to go into too many details just yet, as you saw in the trailer and can tell by the name, this game is very much a new adventure, taking place far away from and long after the events of the original trilogy. You will play a human, male or female, though that’s actually not the character you saw in the trailer (more on that later). You’ll be exploring an all-new galaxy, Andromeda, and piloting the new and improved Mako you saw. And through it all, you will have a new team of adventurers to work with, learn from, fight alongside of, and fall in love with. We built this trailer in Frostbite™, our game engine, and it represents our visual target for the final game. We are thrilled by what we’ve already been able to achieve in bringing Mass Effect to Frostbite and by putting our entire focus on PC and current gen consoles. With the time remaining in development, we’re excited about the possibility to push things even more. Thank you again for all of the support you keep showing us, and we’re looking forward to sharing more details with you near the end of the year. Until then, the teams in our Montreal, Edmonton, and Austin studios will be hard at work creating an entirely new adventure for you to lose yourselves in. ​
  3. B. Fargo je najavio da ce uskoro biti vise informacija i Kickstarter kampanji za sledeci nastavak ove igre InXile Entertainment is planning a Kickstarter for The Bard's Tale IV. Details about the game are still light, but Fargo did say the team will be pulling from the original as far as overarching ideas go. From a story perspective, players will be returning to Skara Brae, where it all began. But on the gameplay side of things, Fargo is planning a deviation. "Traditional turn-based combat," as Fargo calls it, bases turns on varying factors, creating battles in which different characters attacked at different times, often alternating between opposing sides. But in The Bard's Tale IV, teams attack all at once. This increases the pace of the combat, and allows for a different set of tactics than the traditional system might allow. http://www.ign.com/articles/2015/01/24/brian-fargo-announces-first-bards-tale-sequel-in-27-years
  4. Developer http://www.foolstheory.com/#AboutUs http://store.steampowered.com/app/471010/ “Seven: The Days Long Gone” is a 3D isometric RPG in which players will get a chance to freely explore the sandbox world of Vetrall Empire. Set in a 'beyond post-apocalyptic' environment the title will redefine how the isometric RPG genre is played. Climbing system implemented in "Seven:TDLG" gives you the ability of free-traversing obstacles, of any height horizontally and vertically. Journey to the land of Peh and experience a non linear story set within an unforgiving world filled with mysterious technology and dark age superstition. You will play as a thief possessed by an ancient daemon and tasked with uncovering the truth about the legendary Arks of Mankind. Embark on a journey of conspiracy, discovery, and betrayal as you explore the unforgiving land of Peh and engage with its fascinating array of inhabitants.
  5. O da, konacno neke originalne ideje i pokusaji RPG baziran na filmu Apokalipsa danas! Na igri rade i neki od ljudi ukljucenih i u Fallout New Vegas imedjuostalih tu je i (meni licno ne bas toliko zanimljiv) Josh sawyer KS homepage https://www.kickstarter.com/projects/fringerider/apocalypse-now-the-game/ Postoji radni prototip igre, nekakav kvazi trejler takodje :) https://ksr-video.imgix.net/assets/015/291/277/9f3d5cbbc17cabae428c7d437bd0db91_h264_high.mp4
  6. http://www.tyrannygame.com/ https://www.facebook.com/TyrannyGame/ http://store.steampowered.com/app/362960 Teaser Trailer In Tyranny, the grand war between good and evil is over –and the forces of evil, led by Kyros, the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm. Players interact with the population of the populace to inspire loyalty, disgust, or fear as they roam the world as an officer in Kyros’ forces, empowered to act as both judge and executioner.screenshots A branching narrative with a unique story in an original setting: The Battle between good and evil has already taken place, and evil stands victorious. Choices matter - a different player experience every time you play it - As an Officer in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that power to inspire stability and loyalty, or will you be a feared oppressor? Challenging, classic RPG combat with modern mechanics and presentation A rich original setting - a completely new and original fantasy world with rich lore and many paths to followKazu izlazi 2016, izdavac Paradox (saradnja pocela sa Pillars of eternity) jest da nisu vampiri, ali je mozda nesto jos bolje, nesto novo i originalno :) na igri je radjeno od 2014 godine zajedno sa PoE naslovom,
  7. Ok, ovo je bio jedan od modova za koji su mnogi verovali da NIKADA nece biti zavrsen :) Ali momci iz ceske su ga zavrsili 2013. a rad je poceo 2003. :D , i tek sada je mod preveden na engleski i treba da se pojavi 15. jula ! :) Evo trejlera Prica je sasvim nova, na novim lokacijama i vreme desavanja je izmedju prvog i drugog fallouta na teritoriji Novog Meksika :) http://www.resurrection.cz/en/ po nekim pricama gameplaya ima minimum 25 sati! Nekada sam pratio razvoj ovog moda ali zbog brojnih menjanja ljudi koji su radili na njemu, brojnih zastoja i promena planova odustao sam i nisam cuo o njemu nista sigurno 5-6 godina :) Koliko je zapravo moje iznenadjenje da je ovo poodavno zavrseno i da upravo sada izlazi prevod na engleski :) pa ovo ce biti najbolje leto ikada! Anyway u mod su upakovani svi tvikovi na endzinu pa i Resolution patch tako da moze se podesiti sve sto treba da bi se ugodnije igralo na novijim sistemima (radi na svim verzijama win-a). Jedino sto vam je potrebno je Fallout 2 :)
  8. http://spellforce.com/ http://store.steampowered.com/app/311290/ E pa THQ Nordic ozivljava ovu fransizu I po svemu sudeci, najmanje sto mozemo ocekivati je fenomenalni graficki dozivljaj za igru ovog tipa :) RTS/RPG Mix: Unique gameplay combining RTS and Top Down RPG genres Create & Customize: Create your own hero and develop his skillset as you prefer! Build to Fight: Build your own army and fight epic mass battles with it. Epic Storyline: Unravel a deep and epic story in the SpellForce universe that doesnt require having played any of the former SpellForce games. Fans will still find a lot of interesting connections. Rich universe & lore: Explore the world Eo and discover intrigues, secrets and a lot of loot for your hero. Apply some tactics: Use advance tactics with your RTS army to defeat your enemies Play on your own: Long Single Player Campaign of 30+ hours Multiplayer: Strong multiplayer component with various modes - Play cooperatively or compete against each other
  9. http://irontowerstudio.com/dungeon-rats-news Ekipa koja je razvila nahvaljeni Age of Decadence, najavila je i dungeon crawler u istom univerzumu Features Tactical combat system, including standard attacks, aimed attacks targeting specific body parts, and per-weapon special attacks such as Whirlwind and Impale. Detailed crafting and alchemy systems: forge your own weapons, brew potions and poisons, experiment with Liquid Fire and Black Powder. 8 weapon types: Daggers, Swords, Axes, Hammers, Spears, Bows, Crossbows, and Throwing Weapons, each with its own advantages and disadvantages. Fully customizable main character, as well as 10 possible companions, not all of them human (maximum party size is 4). 50 challenging fights Notable changes from the Age of Decadence: Party-based - the most frequently requested feature. Flanking and other strategic bonuses. Positioning matters a lot. Manual placement of your characters before a fight. Charisma determines the number and quality of your party members. Skill points are split between the party members: more people means fewer skills points per person and slower level ups. New weapons, armor, and creatures. 3 difficulty levels: Nice Guy, Tough Bastard, Murderous Psychopath
  10. http://www.apeirongame.com/ What is Apeiron? KOTOR REBOOT Apeiron is a reboot of the Knights of the old Republic that was released in 2003. Apeiron is a remake and remastering of the original game with added content, new worlds, missions, HUD, inventory, items, and companions.Is this legal? WE BELIEVE SO Can you make a Star Wars game? Engine refresh of games has been around since the 80's and some have become very successful. Games like Black Mesa did it with Half Life and Renegade X rebuilt Command and Conquer in the Unreal Engine 3. This is a full conversion refresh, that being said you will have to own a copy of the orginal game in order to play Apeiron since we are using the orginal audio and music. At it's core Apeiron is the most intense KotOR modification ever. WOW ovo bih tako posedovao :D
  11. Beamdog tizuje na http://www.baldursgate.com/ sa odbrojavanjem i verovatno objavom novog naslova A new Baldur's Gate game will be revealed next week, if a countdown on the game's official website is real and not an optical illusion. It's no surprise: Beamdog said back in January that it would unveil the game in Spring, but it looks like they're rolling it out a bit earlier than expected. Taking place between Baldur's Gate 1 and 2, the yet-to-be-named game is not going to be Baldur's Gate III, but the studio says it is "something bigger than we've ever done before." .
  12. Upravo stigao email od Larian Studia da krece nova kickstarter kampanja za nastavak odlicne igre For a long time, we've dreamed of making something even bigger, better, and more engaging than Divinity: Original Sin, and now it might finally be within our reach. However, we can't reach that dream without your help. As Swen says in his latestblog post, "Divinity: Original Sin wouldn’t be the game it was without the input from our Kickstarter backers ... without having that same community on board, it’s going to be very hard for us to achieve the goals we have for Divinity: Original Sin 2". On August 26th we'll be returning to Kickstarter with Divinity: Original Sin 2, but you don't have to wait to have your say. We'll want a lot of feedback as we progress, and right now we want to know what YOU want from the Kickstarter campaign. Head over to our Divinity: Original Sin 2 page to suggest what rewards you'd like to see, and vote on the rewards that others have suggested! p.s. zna li neko gde se nalazi ona super napredna opcija - remove format :)
  13. Brian Fargo ide dalje Novi Torment se razvija kako treba, Wasteland j2 je bio uspeh, i sledeci projekat je nastavak igre koja je pre 30 godina znacila prekretnicu za Farga i Interplay http://kck.st/1FpgAuq A single-player, party-based dungeon crawl, rich in exploration and combat Dungeons filled not just with dangerous fights but with challenging puzzles and devious riddles Dynamic phase-based combat, where the pace of battle is animated and fluid, but still gives you time to think and respond to your enemies A game set to beautiful Gaelic music, where the Bard’s songs and melodies affect gameplay Co-funded by fans and inXile: if this game hits its $1.25 million goal, inXile will put in at least $1.25 million of its own money to double the initial budget! Built using Unreal Engine 4, for PC, Mac and Linux. Available from Steam or DRM-Free from GOG.com Available in English, French, German, Russian, Spanish, and Polish Built for and with the help of our fans. Your feedback and input directly impact the design and features of the game during alpha and beta stages Ja sam mu dao pare, 20$ jer zasluzuje
  14. http://www.nfohump.com/forum/viewtopic.php?t=97249&postdays=0&postorder=asc&start=0 dosta igara nisam odigrao, neke sam i probao dok nisam ni znao kako se igraju igre ali im se nikada nisam vratio :) ultima, m&m npr :| a vi kako te ?
  15. http://www.deadstate.doublebearproductions.com/ Nekako sam preskocio da spomenem ovaj RPG u razvoju Odradili su solidno svoju KS kampanju i skupili nesto vise od duplo novca http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse. As society is beginning to fall apart, the player must organize allies, fortify a shelter, scout for food and supplies, and make uncertain alliances, attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost. Interact with dozens of characters in over 10,000 lines of branching dialogue that affect gameplay, story outcomes, and multiple endings. Explore multiple surrounding towns and areas to find supplies and recruit allies. Fight the living and the dead in strategic turn-based combat. Upgrade your shelter to provide new ways of keeping morale high, creating new weapons and armor, and keeping the dead out. Your leadership will mean life or undeath for the survivors of the zombie apocalypse. -A PC RPG with stats, skills, and perks that make a huge difference on your character’s abilities. -Dozens of characters with branching, reactive dialogue, and randomized events that unfold over months of in-game time – player decisions and the death of loved ones can change relationships drastically. -Turn-based combat where line-of-sight and noise affect whether you are spotted or not, making for extremely tense encounters. -Base-building mechanics featuring multiple upgrades, NPC jobs, and item manufacturing. -Scavenging mechanics that require players to find supplies, weapons, armor, and other items to keep their allies fed and alive. -A morale system that factors in player success/failure, allies’ faith in the player, and the overall strength of the shelter. -Crisis Event dialogues that factor in political maneuvering and making difficult choices that affect your whole shelter. -Reactive AI that responds realistically to combat situations, player commands, and the state of panic from the presence of zombies. Ono sto je bitno je da je demo skoro pa spreman, u januaru krece early access na steam-u, a evo ga i video Jeste zombi tema prezvakana ali ova igra nudi neke detalje koji me poprilicno raduju (npr izgranja baze, ) Borba deluje sve bolje i bolje (npr simultano kkretanje zombija u poteznoj igri, hvalabogu) http://youtu.be/Q8eV3njMISE
  16. https://www.youtube.com/watch?v=cbOCXEEJf30 http://www.kickstarter.com/projects/1964463742/the-mandate Explore a world of culture, with 1500 years of lore, ruled by the Tsars. Survive a world of pirates, mercenaries & faction forces with their own agendas. Make enemies, or appease more powerful factions. The world reacts to your choices, and you must live with the consequences. Utilize the human chain of command to manage your crew. All hailing from various colony ships, tasked by you to fill their stations. Watch them grow, learn, and experience… watch them tire, break down, and die. Ships in The Mandate are the crew’s home. Blast through shields and bulkheads to knock out the various sub-systems, ejecting the crew into space – all in real time. Board the enemy, or defend against boarding! Fight from space as your friends put boots on the ground, or team-up and storm the enemy ship with RTS mechanics. Scavenge derelict wrecks and salvage what you can to survive. Expand your home base to rearm, upgrade and design new ships. Grow from a single frigate to a powerful battle squadron.